GANGSTER PLANET by Ben Ortiz

Gangster planet is an idea that I've had for years. It follows one man's journey across a world once destined to be his, but ripped away from him at a young age. He seeks justice but only gains revenge. He seeks peace but finds violence instead. A fate tied to his past that he can't seem to shake. 

Gangster Planet is an experimental show mixing, video, rotoscope, traditional animation, painted backgrounds, characters, motion graphics and visual effects, to bring to life a unique and singular world. Here's a taste of what's to come. A work in progress rotoscope animated clip from Sc_08

GAMMA-37 Webcomic Page 001 by Ben Ortiz

Starting today I begin posting my Scifi webcomic GAMMA-37. Our story begins on Mars, where we meet our hero Dylan Crowe ready, but not willing, to pickup a new "drag and drop" job. He's tired of the dangerous hustle, and has a prophetic thought that will play out in the coming weeks.

Page 001

Page 001

GAMMA-37 by Ben Ortiz

GAMMA-37 is a veritable Bermuda Triangle in space. Countless species from across the galaxy have found themselves marooned on this barbaric world over the centuries, not many survive, even less escape. If the feral natives don’t get you then the desperate new arrivals looking to stay alive by any means necessary will. War is a constant here, disease and hunger are ever present, the only way off this hell-world is via a working ship with a functional warp drive. Enter Dylan Crowe, captain of the cargo vessel Acheron Drift. Born on Mars, Dylan is a total space rat: no nonsense, prone to take chances any “Earffer” would find insane, and he’s the ultimate survivor. Gamma-37 may have just met its match. 

GAMMA-37 is a concept that I've had for a long time and I'm finally ready to start telling the tale. I'll start posting the introduction storyline to Dylan Crowe next Sunday the 24th with new pages every Sunday after that. Once the intro story is done we get into the GAMMA-37 planet storyline. I'm pretty excited about this new venture and I'm looking forward to sharing it with you all. I will be posting additional art and supplemental materials on Instagram, j.benortiz, and will let you know when I have a dedicated page for this as well.

So that's it! Hope you all enjoy it, check back next week. 

Peace and thank you all! 


 

On Keeping it Loose and Having Fun by Ben Ortiz

One of the best ways that I know of to ruin a drawing, painting, or sketch is to start it to tightly. How do I know? Because that's what I've done in the past, and to be truthful, I still catch myself doing it now and then. Looseness and flow, with practice these things can be achieved; the quickest way to get to a state of fluidity in drawing or painting is to just get out of your own way and let go. The idea of making something "perfect" is nothing more than being too much in your own head. By that I mean that as we are learning how to draw or paint we get too wrapped up in the idea of making the work look "right," but what does that mean? By what criteria are we judging what looks right and what doesn't? Obviously while learning a discipline a student should focus on the basics of whatever he or she is studying: form, value, light, negative/positive space, silhouette, color, texture, etc., but at some point there has to be a break with academic rigidity. So maybe the colors aren't exactly correct, and the form is a bit off. So what? Do you love what you do? Are you having FUN? Does your art feel like what you intended, and does it relay the information you want it to? If so then it's a successful piece in my opinion. So study, Draw from life (a lot) and follow the rules, then when you are ready...BREAK THEM.

Quick alien/creature concept sketch for an upcoming comic book project 

Quick alien/creature concept sketch for an upcoming comic book project 

Quick alien/creature concept sketch for an upcoming comic book project

Quick alien/creature concept sketch for an upcoming comic book project